

I had a pleasure to finish the CGMA course Intro to Production Modeling taught by Juan Pablo Chen/ Dreamworks Animation. One of the main problems that junior artists face when working at a large company is learning how to acclimate to the studio environment. This course helped me with my workflow and asset detailing. Programs: Zbrush, Maya, Substance Painter. Great 6-week adventure :) Axe a magical weapon that uses the power of internal fire to destroy all enemies who get in its way. I hope you like it despite the Substance Painter render. Unfortunately, the mesh requires too many corrections to put it into the engine :)